Follow along with this weekend's homework to create an address book application using constructors and prototypes.
Create a website where you can keep track of all the places you've been. Each destination should be an object with multiple properties, like location, landmarks, time of year, notes, etc. Display those properties when a user clicks on a place's name. Complete the business logic for your place object (including specs, which should go in your README). If you complete the business logic, you may work on adding a user interface. (See tonight's lessons for more.)
Make a to do list page where people can add tasks to create a list of things to do.
Allow users to remove a task from the list.
Make sure to identify specific behaviors your program should demonstrate and create specifications with example input and output. List these in the project's README.
Lesson 14 of 23
Last updated October 12, 2021