Goal: The goal for this class session is to practice creating objects using constructors and prototypes. Practice adding properties and methods to objects and calling out those properties and methods in your webpage.
Follow along with the Address Book lessons to add the new concepts discussed in the homework. Complete these items for it too:
Contact, and what type each address is (ie: "work", "personal", etc.) (Hint:
Addresswill need to be an object with multiple properties saved within the
If you wish, work on these too:
AddressBooks, each with their own unique set of
Contacts. (For instance, you could have School, Personal, and Work address books to organize different types of friends, co-workers, and acquaintances.)
Create a webpage where a user can select the name of a movie, the time of day that they would like to see the movie and their age. The webpage should let them know how much their movie ticket will cost, based on those three factors. Consider that non-"first-release" movies, matinee and senior tickets tend to be cheaper than the regular priced ticket.
Your constructor and prototype could be called
Ticket and you can come up with the formula for determining how the price is calculated depending on the input from the user.
Use constructor functions and prototypes to create a webpage where a user can create a single bank account with an initial deposit amount. Then allow the user to make withdrawals, deposits and see the balance of the account.
Remember to create a
BankAccount constructor and a prototype that includes methods for deposit and withdrawal and any other properties needed. Here is an example wireframe to help you visualize the app:
Your project is not required to look like this; this is only an example.
Lesson 20 of 23
Last updated October 21, 2021